- One-Handed
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- Two-Handed
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- Other
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- Shield
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- Bow
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- Augments
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- 100 hp, 135 mana, 5 hInt/hWis - Eye of Rot from Fearsniffer in House of Thule lower and A Tearable Fear
- 115 hp, 160 mana, 6 hInt/hWis - Raze's Brainstem from Raze in Grounds and No Freedom In Death
- 125 hp, 170 mana, 7 hInt/hWis - Jyleel's Seal from General Jyleel in Al`Kabor's Nightmare and What Lies Below
- 135 hp, 100 mana, 5 hStr - Scale of the Dark Serpent from Sable in Feerrott and Fall of the Tae Ew
- 160 hp, 115 mana, 6 hStr - Handful of the Patch Guardian's Straw from Patch Guardian in Grounds and The Stuff of Dreams
- 170 hp, 125 mana, 7 hDex - Essence of Fright from Fright in Fear Itself and Redemption
- 185 hp/mana, 8 hSta, 2 hAgi - Malleable Core of the Guardian from Guardian Ather in Morell's Castle and Moment of Clarity
- 23 AC, 95 hp/mana, 2 hAgi, 18 corruption - Patches' Gnarled Bone from Patches in Feerrott and Fall of the Tae Ew
- 24 AC, 50 hp/mana, 5 hAgi - Gem of Unwavering Tenacity from Expedition Leader Krupp in Feerrott and A Tearable Fear
- 26 AC, 105 hp/mana, 22 corruption, 2 hInt/hWis - Emascianite Firegem from Kanah the Heartslicer in Erudin and The Illuminating Truth
- 27 AC, 115 hp/mana, 25 corruption, 7 hStr - Stone of Insanity from Deranged Toad in Fear Itself and What Lies Below
- 28 AC, 130 hp/mana, 28 corruption, 8 hDex - Blood-Soaked Spellstone from Executor Bashka in Sanctum Somnium and Hippity Hoppity Kill
- 32 AC, 50 hp/mana, 1 hStr, 6 hSta - Treant Refuse from Biunahde in Grounds and Mashing Pumpkins
- 33 AC, 60 hp/mana, 7hStam - Ireblind Imp Heart from Ireblind Imp in Fear Itself and An Offering to Thule
- 34 AC, 75 hp/mana, 2 hSta, 8 hAgi- Nesalie's Spell Gem from Archmagus Nesalie in Sanctum Somnium and Moment of Clarity
- 35 AC, 68 hp, 2 hStr, 5 hSta - Slippery Slimerock from Dreameater in House of Thule lower and Welcome to My Nightmare
- 36 AC, 80 mana, 6 hInt/hWis - Tantarene Gem of Heretical Power from Maggotscalp in Erudin and The Gardner
- 36 AC, 80 hp, 6 hAgi - Petrified Skull of the Unworthy from Chronicler Cerro in Library and No Freedom In Death
- 37 AC, 90 hp, 7 hAgi - Mooto's Stone from Mooto in Al`Kabor's Nightmare and Catastrophic Power
- 37 AC, 90 mana, 7 hInt/hWis - Bloodfeather's Eye from Bloodfeather in Miragul's Nightmare and Miragul's Vendetta
- 38 AC, 115 hp, 7hStr - Lifeweaver's Symbol from a lifeweaver servant in Sanctum Somnium and Hippity Hoppity Kill
- 38 AC, 115 mana, 1 hSta, 8 hInt/hWis - Shimmering Heart of the Phantasm from Forest Phantasm in Morell's Castle and The Pit of All Fears
- 4 dmg, 360 dd, 2h - Sigiled Synochleon from The Tome-Eater in Erudin and The Illuminating Truth
- 6 dmg, 360 dd, 2h - Plaguebone's Sigil from Plaguebone Overlord in Al`Kabor's Nightmare and What Lies Below
- 11 dmg, 2h - Nightmarish Page of Empowerment from Compendium of Nightmares in Library and The Gardner
- 11 dmg, 1 chr 2h - Vile Tormentor Skin from Twisted Tormentor in Fear Itself and Catastrophic Power
- 13 dmg, 2h - Unbreakable Sandstone from Redmur the Dreamlancer in Morell's Castle and Morell Ascendant
- 2 dmg, 280 dd - Hardened Dragon's Tear from Bonecracker in House of Thule lower and Welcome to My Nightmare
- 2 damage, deagro - Chipped Shard of Appeasement from Grigoran in Grounds and Mashing Pumpkins
- 3 dmg, 168 lifetap - Shard of the Deep Blue Sea from Foeslicer in Miragul's Nightmare and Miragul's Vendetta
- 4 dmg, 280 dd - Venomous Shards of the Damned from Zerkelos the Damned in Morell's Castle and Hippity Hoppity Kill
- 6 dmg, 2 bs - Feartouched Fang of Ferociousness from Malice in Feerrott and A Tearable Fear
- 6 dmg, 3 bs - Slime Coated Pebble of the Deep from Death Spider in Well and The Stuff of Dreams
- 8 dmg, 3 bs - Blessing of Might from High Priest Casmion in Sanctum Somnium and The Pit of All Fears
- Symp 420 dd - Acorn of Spite from Sleepeater in House of Thule lower and Welcome to My Nightmare
- Symp 420 dd - Spirit of the Gorgon from Shakare in Fear Itself and An Offering to Thule
- Symp 380 dd - Conjurer's Orb from Conjurer Nallen in Sanctum Somnium and Moment of Clarity
- Symp 210 dot - Zykean's Iris from Zykean in Fear Itself and Redemption
- Symp 420 heal - Sap of Rejuvenation from Kijaemz in Grounds and The Stuff of Dreams
- Symp 80 mana - Unidentifiable Shard of Bone from Doom Snake in Well and The Illuminating Truth
- Symp 90 mana - Bark of the Wilting Grove from Gnarlvine in Morell's Castle and Morell Ascendant
- Symp 840 deagro - Insania Stone from Nightfang in House of Thule upper and Catastrophic Power
- Chest
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- Legs
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- Head
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- Arms
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- Hands
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- Feet
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- Wrist
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- Ear
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- Face
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- Neck
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- Shoulder
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- Back
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- Finger
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- Waist
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- Range
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- Charm
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- All - Grak's Crude Stein from Bouncer Captain Grak in Feerrott, Improves as your Throwing skill gets better
- All - Orb of Undead Rites from Nightmare Golem in House of Thule lower, Gains power the longer you remain in a zone
- All - Raven Claw Amulet from Shaman Ixchell in Feerrott, Increases in power with high alcohol tolerance and begging skill
- All - Clurg's Prized Stein from Bouncer Captain Grak in Feerrott and A Tearable Fear, Improves as your Throwing skill gets better
- All - Petrified Rat of Monster Slaying from Nightmare Golem in House of Thule lower, Gains power the longer you remain in a zone
- All - Horrific Shrunken Head from Shaman Ixchell in Feerrott, Increases in power with high alcohol tolerance and begging skill
- All - Dried Frog Skin Totem from Riggbit in Grounds, Becomes more powerful when there are less people in the zone
- All - Vial of Toxic Scorpion Venom from Death Stinger in Well, Increases in power as your current tasks increase in number
- All - Tome of Compulsive Classification from Archivist Herrdar in Library, Improves as you master more languages
- All - Femurstack's Wishbone from Femurstack in Erudin, This charm increases in power the closer your hit points are to your groupmates
- All - Totem of Riggbit's Bouncing Banality from Riggbit in Grounds and Mashing Pumpkins, Becomes more powerful when there are less people in the zone
- All - Vial of Death Stinger's Venom from Death Stinger in Well and The Gardner, Increases in power as your current tasks increase in number
- All - Herrdar's Prized Compendium from Archivist Herrdar in Library, Improves as you master more languages
- All - Femurstack's Enchanted Wishbone from Femurstack in Erudin, This charm increases in power the closer your hit points are to your groupmates
- All - Mimes' Tear from Rotticus in House of Thule upper, Gains power as you and your group's played time increases in a zone
- All - Princess Klaknak's Antenna from Princess Klaknak in Al`Kabor's Nightmare, Increases in power as you wear more items with the lore property
- All - Gixblat's Charm of Shadow from Shadowlord Gixblat in Miragul's Nightmare, This charm loses power when exposed to moisture
- All - Fear-Touched Amulet from Mindleech in Fear Itself, This charm increases in power as you complete more quests and missions in the House of Thule.
- All - Magical Lint from Rotticus in House of Thule upper and Catastrophic Power, Gains power as you and your group's played time increases in a zone
- All - Princess Klaknak's Eye from Princess Klaknak in Al`Kabor's Nightmare and Miragul's Vendetta, Increases in power as you wear more items with the lore property
- All - Evershadow Candle from Shadowlord Gixblat in Miragul's Nightmare, This charm loses power when exposed to moisture
- All - Mindleech's Eye from Mindleech in Fear Itself, This charm increases in power as you complete more quests and missions in the House of Thule.
- All - Executioner's Charm from Executor Bashka in Sanctum Somnium, Gains power the more diverse your companions' classes are
- All - Sand Sculpted Ursine Totem from Redmur the Dreamlancer in Morell's Castle, Gives a small bonus when you are hungry
- All - Tackle of Nesseun's Last Meal from Nesseun in Morell's Castle, This charm improves as you wear more class-specific armor
- All - Bashka's Charm from Executor Bashka in Sanctum Somnium, Gains power the more diverse your companions' classes are
- All - Sandborn Ursine Ornament from Redmur the Dreamlancer in Morell's Castle, Gives a small bonus when you are hungry.
- All - Forgotten Fisherman's Fly-Hook from Nesseun in Morell's Castle, This charm improves as you wear more class-specific armor
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