Sverag, Stronghold of Rage
Overview
- Q - Quest giver (depends on race)
- Dv - The Devastation
- Rz - Razorthorn (instance only)
- 1 - an imprisoned general
- 2 - an imprisoned hero
- 3 - The Subjugant
- 4 - Soulfury Embermeer
- 5 - Restrained Cereton
- a-d - Rare mob spawn points (8-10 different per point)
- S - Skin dropping "named" mobs
- m - Mini boss
- B - Raid boss (depends on race)
Rare Mobs
Sverag is ... odd. One of the 13 races will control the zone and comprise the majority of the spawns. There is supposedly a way to force this to change, but as of yet nobody has solved the exact mechanism so typically the Bolvirks (giants) get control and never give it up.
There are 5 spawn points for static rare mobs which each have two different augment drops. There are 4 other points which are more complicated, each point can spawn up to 10 different rare mobs. Of those 10 they are split into two or three groups of three or four and each group has a shared loot pool. For example one spot can pop as Mindbinder, Alchemist Darkfall, Lord Zonz, and Svengor Goldfarb which all drop Ire-Forged Ringmail Cuirass or Hammer of Devastation. But, the same spot can also pop as Chief Star Eater, Chieftain Darkmaw, or General Vergomil which can drop Pauldrons of Bright Fire or Shattered Emberstone Fragment. If a rare spawns that is KoS to the race in control of the zone they will attack the normal mobs and can be killed, leaving no corpse or loot. Which set you get seems random but might be influenced by which race controls the zone. There is a 10th spot, marked S on the map, which spawns an array of "named" mobs, can even have 3 up at a time. These mobs don't drop loot but always drop a skin used for the Skin Saga quest which makes it a handy camp.
The respawn time in the zone is sporadic. I've seen mobs, even rares, respawn instantly, and I've seen it take 20 minutes between respawns.
- an imprisoned general
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Drops - Steelward Stone, Worn Fragment of Pure Rage - an imprisoned hero
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Drops - Ruby of the Bulwark, Glowing Remnant of Creation - The Subjugant
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Drops - Heart of Ice, Sage Sapphire - Soulfury Embermeer
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The PH is a random race which can drop skins.
Drops - Jade of the Ether, Steeledge Stone - Restrained Cereton
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Drops - Emerald of Savage Fury, Foundation Stone Chip
Spawn Point a on the map:
- Mindbinder (Undead), Alchemist Darkfall (Drachnid), Lord Zonz (Evil Eye), Svengor Goldfarb (Bolvirk)
- Drops - Ire-Forged Ringmail Cuirass, Hammer of Devastation
- Vaslaghul Bonelord (Bolvirk), Prince Senifal (Drachnid), Sendaro (Undead)
- Drops - Blazescale Cuirass, Scarshot Bow
- Chief Star Eater (Orc), Chieftain Darkmaw (Kobold), General Vergomil (Shilliskin)
- Drops - Pauldrons of Bright Fire, Shattered Emberstone Fragment
- Hivsgar the Terrible (Bolvirk), Verzoo (Evil Eye), Queen Suvarla the Sterile (Drachnid), The Skulltaker (Undead)
- Drops - Boneskull Mask, Bloodmarked Buckler
- Deathleap (Kobold), Fronk (Orc), Dewmane (Werewolf), Captain Trevoz (Shilliskin)
- Drops - Twined Rage, Rune of Rage
- Gront (Orc), Flamedancer (Werewolf), Shaman Silktongue (Kobold), Veteran Kerezal (Shilliskin)
- Drops - Ire-Forged Ringmail Belt, Totem of Fury
- Gutslitter (Undead), Nightstrider (Drachnid), Yoon the Gleener (Evil Eye), Tresvig Ravener (Bolvirk)
- Drops - Cloak of Smoke, Dreadwood Maul
- Clignak Poisoner (Undead), Gerind Weaponsmith (Bolvirk), Builder Sneev (Evil Eye), Broodwarder Heartknell (Drachnid)
- Drops - Titanothon Tunic, Dreadwood Hammer
- Master at Arms Prizenit (Shilliskin), Loreminder Brightmane (Werewolf), Crafter Ironpaw (Kobold), Drogtar Deathmaker (Orc)
- Drops - Hero's Token, Rod of the Frozen Heart
- It seems that, among the non-loot dropping "nameds" occasionally a loot dropper can spawn. Known loot droppers are Firemane (Werewolf) and Bedrock the Crusher (Orc). These will /con as a "rare creature" while the others do not.
- Drops - Furyfell Cloak, Soulsteel Blade
Tasks
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Alternate task for spell - Quest giver at entrance
- The quest giver near the zone in will offer a task to collect 4 drops from any race except the one in control of Sverag. The items can be prelooted.
Missions
- Hero's Challenge (g) - randomly granted
Raid Mobs
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Mini-boss
In the corridor that goes around the edge of the zone a Raid mini-boss can spawn in any of the vertices. The race is random and each have an assortment of spells. They all hit for just over 6k max and have 4 adds. If the adds are killed before the boss is agro they just instantly respawn.
It drops 1 of the following:
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Main boss
The main raid boss of the zone spawns at the south end and matches the race in control of Sverag. It seems that when control changes the timer to spawn the boss resets. The different races have different spells by they all hit for just over 8k max.
It drops a Last Blood, 20 Legendary Berserker Bone for progression, and 1 of the following: