Plane of Storms

Overview

The Plane of Storms is a Tier 2 zone, requires completing Plane of Justice trial for access. The zone is predominantly populated by giants, Water to the south, Forest to the east, and Desert to the west. The center of the zone has a bunch of frogs and the portal to Bastion of Thunder. Askr the Lost resides in the settlement near the zone in and gives the BoT access quest.

Rare Mobs

There is only one "rare" of sorts in Plane of Storms.
Dolshak the Ornery
Rare forest giant. It evidently spawns after Neffiken, Lord of Kelek`Vor is killed, but only stays up until other forest giants begin to respawn. Drops a spell scroll and two loots.
Drops - Greycloud Dirk, Supple Armadillo Scale Sleeves, Sleek Silk Sash, Polished Obsidian Tomahawk

Events

Note: Drop rate on Medallions is increased and they drop from trash mobs for the first two months after the expansion unlocks on a server.
Dromok Tok Vo'Lok
  • Size: 2+ groups suggested
  • Respawn: triggered

To trigger this event head into the central area and kill ALL of the frog mobs. Once they are all dead Dromok will spawn. While engaged he will spawn a wave of frog adds every 2 minutes so the more dps you bring the less adds you'll get. When killed Dromok drops a spell scroll and one of the following:
Ston'Ruak, Ancient of the Trees
  • Size: 3+ groups
  • Respawn: triggered

To trigger this event head into the forest area and kill ALL of the stormriders (the bee looking things). When all of the standard ones are down you will get 8 more spawns of a mix of elders and priests. These extra spawns can drop Clearmetal Windblade. When those are down Ston'Ruak spawns. When engaged 8 "an earthen spirit" spawn, mezzable. They respawn quickly while Ston'Ruak is alive so lock down adds, kill boss, then clean up adds. When killed Ston'Ruak is killed he drops a spell scroll and one of the following:
Save Relv's Forest
  • Size: 24
  • Respawn: 3 hours

Visit Relv in the northwest corner of the forest area. Hail him and follow the dialog (you must go through all of the dialog ending with "we are couragous enough to go forth"). When you reach the end have each group leader say "We are ready" to be ported into the event. In this area are a number of mephits, when each dies it create 3 more mephits. You have 3 hours to kill all of the mephits which spawns Falto, Lord of Thunder. Falto will summon adds during the fight (these do not split into 3 on death). After looting say "I am ready" to the dead treant at the start area. When killed Falto drops 1-2 Lightning Crystals which can be turned in to Relv outside for Ruby Pendant with a Gold Chain, 2-3 spell scrolls, and 1-2 of the following:
Faruek the Bold and Paruek the Strong
  • Size: 3+ groups
  • Respawn: 8 hours

Two mini-boss water giants in the south. During the fight both will randomly spawn short duration adds. When killed they each drop 3 Esoteric Medallion and about a 25% chance of one of the following:
Jeplak, Lord of Srerendi
  • Size: 3+ groups
  • Respawn: 3 days

The leader of the water giants in the south. Jeplak is untargetable until ALL water giants are killed. Conflicting reports on if you need to kill a fake Jeplak once the area is cleared or not. Regardless, when you engage the real Jeplak be prepared for a few adds to spawn. Like normal water giants he can proc a FD on your tank. During the fight he will spawn adds whenever someone (or a pet) dies. When killed it always drops 3 Esoteric Medallion, a spell scroll or two, and one of the following:
Laruken the Rigid and Zertuken the Unyielding
  • Size: 3+ groups
  • Respawn: 8 hours

One of two mini-boss forest giants in the north. During the fight both will randomly spawn short duration adds. When killed they each drop 3 Esoteric Medallion and about a 25% chance of one of the following:
Neffiken, Lord of Kelek'Vor
  • Size: 3+ groups
  • Respawn: 3 days

The leader of the forest giants to the north. Neffiken is untargetable until ALL forest giants are killed. Once the forest is cleared have a puller agro him, when damaged a number of treants will spawn and assist. Neffiken can be split from the adds or they can be killed off. During the fight Neffiken will proc a mana drain on the tank. When killed it always drops 3 Esoteric Medallion, a spell scroll or two, and one of the following:
Pendubk the Turbulent and Solnebk the Unruly
  • Size: 3+ groups
  • Respawn: 8 hours

One of two mini-boss desert giants in the west. During the fight both will randomly spawn short duration adds. When killed they each drop 3 Esoteric Medallion and about a 25% chance of one of the following:
Gurebk, Lord of Krendic
  • Size: 3+ groups
  • Respawn: 3 days

The leader of the desert giants to the west. Gurebk is untargetable until ALL desert giants are killed. Once the desert is cleared have a puller agro him and he will spawn 2 scorpions which should be splitable. During the fight he will spawn adds (timed? health based?). When killed it always drops 3 Esoteric Medallion, a spell scroll or two, and one of the following: