City of Bronze - The Order of Three
Quest giver - General Tyronith
Request phrase: assistance
Entry phrase: go
Requirements: 81 Alaran, Dreams of Chaos, A Spy Among Us, Restoring Order, Political Favors, and The Traitor Revealed
To start you will speak with the general then move into the city. In each corner are about 10 mobs of which you need to kill at least 6 to spawn the named for that corner. You can take the corners in any order you choose, however each boss casts an uncurable debuff that amplifies damage at another tower:
Northwest - Light
While near the tower you get hit with Lightbeam, a 24k dd and 10k dot every 70 seconds and face two mob types:- "a dread light" - dervish model, has a 300 pt ds and casts Clinging Fire, a 9k per tick dot.
- "a blazing braxi" - braxi model, mezable, seems to proc Flaming Spittle, a 15k AE dot.
- Life Enhancing Light, a 2 sec AE stun that increases damage from spells at Northeast tower.
- Unrelenting Light, a spell slow, dodge debuff, 26k dot, and 6k mana dot.
Northeast - Strength
While near the tower you get hit with Weight of Steel, a 14k dd, 5k dot, and massive snare and face two mob types:- "a living mound" - Casts Deadly Sprouts, a 10k dot that changes to a 40k dot and root if not cured.
- "a bestial raptor" - Casts Thrash, a 30k PBAE.
- Coat of Oilflowers, an AE that increases damage taken from spells at Northwest tower.
- Kolos' Ravaging Teeth, a 42k AE with stun and dispel.
Southwest - Tides
While near the tower you get hit with Water Hamer, a 29k dd and knockback, every 70 seconds and face two mob types:- "a tidal serpent" - snake model, immune to stun. Casts Liquification, a 19k dot with snare and strength debuff.
- "a wastewater scavenger" - thing, Casts Slippery Slime, a highly annoying AE pushback.
- Coat of Roiling Water, an AE knockback that boosts damage taken from spells at Southeast tower.
- Swirling Undertoe, a 9k dot AE with snare, slow, and debuff to double attack.
Southeast - Skies
While near the tower you get hit with Lightning Shock, a 5k dd and 15k dot for 2 ticks and face two mob types:- "a jagged dervish" - dervish model, casts Lightning Pulse, a 30k PBAE.
- "an infused selyrah" - selyrah model, pure melee?
- Song For The Sea, an AE stun that increases damage taken from spells at Southwest tower.
- Resounding Denial, a 15k dot that silences.
Jerinos
Once the four towers are cleared head to the center of the zone where you find Jerinos and its cohorts. Hail Jerinos and it animates Grand Archon Soliran before fleeing to the roof. Soliran attacks casting, Enforcement, a 45k dd and knockback that strips lev.
Once you beat it down to 50% it despawns while porting you up to the roof to face Jerinos. Up top you are ringed by 8 rooted archers which will hit you with Snapshot, a 10k dd and stun, so try to stay centered to reduce the number of hits you take. Jerinos casts
- Enforcement, a 45k dd and knockback that strips lev
- Bonds of Guilt, a 16k dot, stun, and mana drain
- Procedural Failure, a debuff that seems to make your casted spells proc a 5k mana drain and your physical attacks do 6k damage to you.
When ready engage Arch Carnifex Wilo who hits arounf 17k and also casts Bonds of Guilt. Beat it down to 50% and you're ported back up to Jerinos again, this time taking it from 70% to 40% before being ported back down. Again you get to med up.
When ready engage Chief Official Pyntara which casts Procedural Failure. Like before, take Pyntara to 50% and get ported to roof. The task locks at this point. This time you kill Jerinos and the chest appears. Loot the chest to complete the mission.
The chest contains one spell and one of the following: