Basilica of Adumbration: Oubliette of Light

Quest giver - a worried shade
Request phrase: small
Entry phrase: ready

The goal for this mission is to free Mayong Mistmoore by killing the guards. To start the event tell the Speaker to Light (marked S on the map) 'Begin'.

For the entire first phase about once a minute there will be an emote: The light from some of the lamps drop to the floor as 4 glowing orbs spawn either in the corners (marked 1) or in the middle of the long hallways (marked 2). 10 seconds later another emote: The lamps relight as shades form from where the light was burning. When this happens the orbs change into shades and start to path. If they are in the corners they will move North/South to the opposite corner, if they are in the middle they will move East/West to a corner. Either way you need to avoid the aura around the shades or take a 200k dd and silence/amnesia.

When you start you get a pair of Thall Tetoracu Liako, nothing too special, can be mezzed. If you don't pick them up they will attack the NPC Speakers and if speakers die you lose. When both Thalls are dead you can pull Fade (marked G). Fade will emote: Fade lays its shadow upon Tom, Bob, and Rasper. The three players named will get Fade Out, this is a snare and attack debuff for 18 seconds, but when it wears off it triggers a 30 second DA which can't be removed. (Need confirmation all 3 are hit).

Once Fade is dead you get two more Thalls, same deal. When they are dead the second golem, Umber goes active (marked G). Umber will emote: Umber claps its hands and 10 seconds later it will cast a flux on a number of people in group dealing 125k damage and pushing them towards the center of the room. If any get knocked down they will need to invis and run back (but be sure to hide if you don't get back before the next clap emote). When Umber dies the eastern door opens and the next phase starts.

Keltakun spawns in the eastern chamber (marked K) and you have short time (30 seconds?) to engage or the mission resets. During this phase there is a large purple aura, need details on exactly how they work but they appear to be associated with a 50k dd, 3k mana drain, 3 second stun which is avoided by being close enough? There will also be an emote Keltakun, the Last Word gathers shadows followed by a 180k dd and small shadowstep AE which changes you to face north. Lastly two non-agro "grasping shades" will spawn occasionally at random locations and become yellow hazards to avoid (they root, not sure what else).

At 45% health a shadowstone jailor spawns, mezzable if needed. At 30% a second jailor spawns and a third at 15%. Keltakun's health locks at 1% until all three jailors are dead so you are better off killing them as they spawn. When Keltakun dies a moonlit chest appears with a spell Bloodstone, an Ossified Bloodied Ore, a "Faded Waning Crescent" piece for tier 2 armor, a random Augment, and 2 random pieces of other loot.