Counter-Attack!

Quest giver: Tactician Sodut
Phrase: strong enough
Requirements: The Snakes are Hiding Something

To enter the instance target Tactician Sodut and say "finished". The zone in is safe, but do not exit the small cubby until the entire group is ready, as shissar will pass nearby. In this task you need to kill 3 named. Begin by moving to the quarry down the west path either clearing or invising past much of the trash. In the quarry you'll find Quarrymaster Aszhe. On agro Aszhe summons 8 golem adds and another 8 every 30 seconds. These have very low health and need to be either be AE'd, stunned, or mezzed while you burn Aszhe to the ground. If you go the stun/mez route it is suggested to avoid using a DS so the adds don't enter summon mode, otherwise if one escapes CC your enchanter or cleric will start getting tossed around like a hot potato. The adds do NOT simply despawn when Aszhe dies, so be prepared to either AE them down or you can evac out and once they have no agro they will poof. Once the dust settles, loot a Shissar Poison Sac and begin moving north.

Outside of the temple on the east side you'll find Commander Klim. On agro Klim summons 2 shissar adds and 2 more every 30 seconds. Supposedly there is a chance some are mezzable, but don't depend on it. Burn Klim to the ground while "handling" the adds. The adds are fairly low hp, so easily taken care of once Klim is dead. Loot a second Shissar Poison Sac and move into the temple.

On the second floor of the temple is Rhag'Zorin, the final named. Clear trash around his room and then set up inside with IVU. Once engaged, and every 20 sec after, Zorin summons an Undead Shissar and potentially one normal mob from somewhere in the temple. The normal adds need to be mezzed as they come. The undead add is not mezzable but only has about 15-20k hp. Since Zorin has a good chunk of hp it is best to kill the undead each wave. Once dead loot the third Shissar Poison Sac from his corpse, and head back to Sodut. Give him the 3 sacs for the win.