Claiming Felbane the Dragon Slayer
Quest giver: Trakanon
Requirements: A Council Divided (and its prereqs)
Request Phrase: assistance
Entry Phrase: *click into regular Kurn's Tower zoneline
There is no trash to this event. In the northeast corner of the ground floor General Kurn waits with his officers. They start out non-agro, talk to them and say "we insist" to trigger the event. One of the officers (order is random) will become active and attack the raid. The officers each hit for up to 10 and have special abilities as well:
- Mundunugu Rathiss: Shaman type mob, has a small range rain, Rathiss' Torrent of Poison, 5400dd per wave. Also casts Pox of Rathis on the tank, a small 900 point dot.
- Reaver Lord Thersith: Shadowknight type mob, has a small range PBAE, Wave of Darkness, 10k dd.
- Srith the Iron Fist: Monk type mob, has a decent range PBAE, Srith's Disabling Shout, which causes everybody to FD. This also annoyingly clears your target.
- Torkis the Darkscale: Necro type mob, he has three spells he casts on the tank, Torkis' Pyrocruor a 4k per tick dot, Torkis' Venom Blast a 6880 dd, Darkscale Leach a 2280 pt lifetap, and Torkis' Terrifying Visage an AE 12 sec fear.
While an officer is active adds spawn and attack the raid. All but the golem adds are stunable and mezzable while the golems are immune. The type of adds is tied to the officer, Srith spawning monk adds for example. When an officer dies another activates and attacks until you have defeated all 4.
When all 4 officers are dead Champion of the Tower activates and attacks the raid. Meanwhile General Kurn flees the zone (not stopable, just for lore reasons). The Champion has two rather nasty effects, Tower's Decree a 75' range AE 10 second stun and Tower's Edict a 150' range AE that reduces your melee attack rate by 65% and causes more spell fizzles for 30 sec. Its not exactly a slow as it doesn't overwrite haste, instead it is a flat reduction to all attack rates (including things like kick and backstab). These two effects greatly increase the time it takes to kill him and when coupled with his impressive melee output make the fight an endurance challenge. Meanwhile more adds are still spawning.
Once the Champion dies any remaining adds need to be killed, they do NOT despawn. The chest spawns in the northeast corner and the lockout is generated when the Champion dies. You can complete the task by looting the Felbane off the Champion and delivering it to Trakanon, but only for lore reasons.
Normal mode chest contains 2 spells, 1 piece of Eon armor, 1 piece of gear, and 1 randomly either Eon or gear.
- Thersith's Dragon Scale Cloak
- Rathiss' Sarnak Scale Cloak
- Rathiss' Mudunugu Shield
- Tower Champion's Shield
- Thersith's Dragonstrike
- Tower Champion's Fork
- Tower Champion's Bow
Hard mode chest contains 2 runes, one Primeval (t3) Essence, and one random item from Rathe raids.